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Computer uses in education

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Categories and Subject Descriptors E.1 Data Structures K.3.1 ComputerUsesinEducation General Terms Design, Experimentation

Categories and Subject Descriptors E.1 Data Structures K.3.1 ComputerUsesinEducation General Terms Design, ExperimentationLance Stout...

Stars: 159 Updated: September 4th,2018

Categories and Subject Descriptors K.3.1 [ComputerUsesinEducation]: Computer-assisted instruction

To reduce the workload of teachers and to improve the effectiveness of face-to-face courses, it is desirable to supplement them with Web-based tools which support the creation, management, submission, and assessment of assignments and...

Stars: 126 Updated: September 4th,2018

K.3.1 [ComputerUsesinEducation]: Collaborative learning.

Learning effectiveness depends on a large range of parameters. Learners 鈥 activity has an important impact on long-term learning and comprehension of difficult concepts [1]. Collaboration is also an important parameter for learning ...

Stars: 73 Updated: September 4th,2018

3-3The State of the Art on ComputerUsesinEducation (3. Practical Examples of Educational Systems)( Visual Image Played in the Edu...

3-3The State of the Art on ComputerUsesinEducation (3. Practical Examples of Educational Systems)( Visual Image Played in the Educational Teach) Kurata Masahiko The Journal of the Institute of Television Engineers of Japan 42(5), 4...

Stars: 172 Updated: September 4th,2018

Categories and Subject Descriptors K.3.1 [ComputerUsesinEducation]: Distance learning General Terms

This paper addresses interoperability issues of learning content management systems. Motivation and design challenges are presented and an interoperability framework implemented at the Universal Brokerage Platform for learning resourc...

Stars: 129 Updated: September 4th,2018

Computerusesineducation (track introduction only)

Abstract An abstract is not available.

Stars: 64 Updated: September 4th,2018

K.3.1 ComputerUsesinEducation: Collaborative learning.

ABSTRACT We describe Webkit, an application which uses a largescreen graphical user interface and a tangible user interface to teach children important rhetorical skills. We discuss our evaluation of this application and possible fut...

Stars: 70 Updated: September 4th,2018

K.3.1 [COMPUTERUSESINEDUCATION] Collaborative

K.3.1 [COMPUTERUSESINEDUCATION] CollaborativeSoftdecc Software Gmbh...

Stars: 59 Updated: September 4th,2018

Education]: ComputerUsesinEducation General Terms Algorithms, Experimentation, Human Factors

Photonote evaluation: aiding students with disabilities in a

Stars: 120 Updated: September 4th,2018

K.3.1 [Computers and Education] ComputerusesinEducation General Terms

ABSTRACT A didactic project based on computer technology and advanced computer graphics combined with an active classroom experience is presented. The final purpose is the creation and the test of a new authoring tool for building 3d...

Stars: 90 Updated: September 4th,2018

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